Unlike the Medic's other HMTech 01-series weapons (which are all the same fictional pistol in increasingly massive carbine stocks, apart from the pistol itself), the 501 appears to be a heavily-modified SIG-Sauer SIG556R, fitted with an underslung FN EGLM. The "Halloween Horrors: Monster Masquerade Update" of October 2018 added, among other things, the "HMTech 501 Grenade Rifle". Looking down the right side of the Haenel MKb. This means that all rounds are resupplied in one action to make reloading from empty faster, but also means that quicker top-ups after only a few shells are impossible, unlike its real-life counterpart. The primary difference from the real weapon, like the version of the KSG-12 added to the first game, is the replacement of the twin 7+1 tube magazines with a single 16-round detachable box magazine, with two separate stacks for feeding the inline barrels. Introduced in the 2017 Summer Sideshow update, it is an alternate Tier 2 weapon, alongside the Double-barrel Boomstick, costing £750. The Standard Manufacturing DP-12 appears in game as the slightly modified 'HZ-12 Multi-Action' shotgun in the Support's arsenal. The overall six-shell capacity in this game is more correct than in the first game, where the player characters would load the tube with one more shell than it could actually hold before chambering one. and loads the rest of the shells into the tubular magazine. Like the standard variant, the Buckshot can be dual-wielded. Being a shotgun, it is used by the Support Specialist class, serving as a Tier 3 weapon. It's very powerful in-game, even on hard and above.Ī modified version was added in the "Grim Treatments" update, known as the "HRG Buckshot" as the name implies, this variant fires shotgun shells (presumably around 36 gauge), featuring a shorter barrel, and the same gray/white/blue color scheme as the other "HRG" weapons. The player character will always cock the hammer after every shot and they can be dual-wielded, a feat that even surpasses the Desert Eagle's dual-wielding antics in sheer ridiculousness. The Smith & Wesson Model 500 Bone Collector with custom wood grips was added with the "Return of the Patriarch" update, known generically as the "500 Magnum Revolver" in-game and titled as the "T&W 500 Zed Collector" in outside material. Also like in the first game, a second pistol will be identical to the first save for lacking a weaponlight on the underbarrel rail despite this, randomly-spawned or dropped pistols will always have the light attached.Īssured that game mechanics will make the pistol unrealistically practical for the purpose, a player attempts to take on the Patriarch with only two Desert Eagles. Given Tripwire's extensive experience with realistic weapons depiction from other proprietary titles (such as Red Orchestra), this was probably done to avoid possible legal issues.Īs of the 'Incinerate 'N Detonate' update, the player can dual-wield 9mm Pistols like in the first game. It seems to be a odd combination of a Beretta 92FS frame (noted by the hooked trigger guard) with a 92A1/ 90Two Picatinny rail and a Beretta 92G Elite 1A slide (without the markings), with the gun as whole having an Inox finish. The "9mm Pistol" is the starting pistol for all classes. With the exception of the fictional HX25 and Medic pistol, all handguns can be dual-wielded. 1.5 Smith & Wesson Model 500 Bone Collector.The following weapons appear in the game Killing Floor 2: As with the first game, some weapons can share bonuses from other perks, though unlike the first game this is clearly noted in the trader inventory, as any weapon compatible with a different perk will be shown under both perk listings. Changes from the first game include new perks and weapons, as well as a VS Mode where a second team of players controls the Zeds. A PlayStation 4 installment was released on the same day, and a port to the Xbox One was made available on August 28, 2017. Killing Floor 2 came out on April 21st 2015 as a Steam early access game, and saw a full retail release on November 18th in 2016. The game is developed on a modified Unreal Engine 3. Killing Floor 2 (also referred as KF2) is a first-person survival coop shooter video game developed and published by Tripwire Interactive for PC and Linux.
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